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Devlog
The Werewolf (Early development)
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Devlog
(DO NOT PUBLISH) UnifiedPixel Edition 1.0!
March 31, 2023
by
Arnau José
The Werewolf UnifiedPixel Edition 1.0 is here! This revolutionary edition introduces some game-changing features! Don't miss them out! CHANGELOG Reimagined 'The Werewolf's textures! Changed the font t...
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Snapshot SH-23.224A
February 24, 2023
by
Arnau José
#snapshot, #lunarwhistle
Happy new year! Snapshot SH-23.224A polishes the game minimap and fixes some issues. CHANGELOG Polished the minimap. Buildings will now be drawn partially when appearing or disappearing from the minim...
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Snapshot SH-22.916A
September 16, 2022
by
Arnau José
#snapshot, #lunarwhistle
LunarWhistle is here! Snapshot SH-22.916A introduces a game minimap and fixes some issues. CHANGELOG Introduced a minimap. MORE CHANGES Improved the camera system, no longer "jumping" when dragging th...
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Snapshot SH-22.822A
August 22, 2022
by
Arnau José
#snapshot, #littlemoon
Hello there! Snapshot SH-22.822A introduces the basis for the next development phase, including sounds, basic world management and collisions! CHANGELOG Added sounds! When regenerating villages, a new...
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Snapshot SH-22.509A+
May 10, 2022
by
Arnau José
#snapshot, #littlemoon
Snapshot SH-22.509A+ tweaks minor details on previous snapshot, and polishes the wolf form. CHANGELOG "Steve" NPCs now fear The Werewolf. When in wolf form, villagers will run away from the player if...
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Snapshot SH-22.509A
May 09, 2022
by
Arnau José
#snapshot, #littlemoon
The ground trembles! Introducing Snapshot SH-22.509A, whichs adds the ability to move villagers and buildings with a brand new cursor. CHANGELOG Introduced "the dope village". The dope village is the...
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Snapshot SH-22.506A
May 06, 2022
by
Arnau José
#snapshot, #littlemoon
Prepare your best blankets, 'cause we're going to sleep all through the night! Snapshot SH-22.506A introduces the ability for "Steve" NPCs to sleep at their own homes. CHANGELOG Villagers sleep! When...
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Snapshot SH-22.505A
May 05, 2022
by
Arnau José
#snapshot, #littlemoon
Snapshot SH-22.505A polishes night and day cycles, spliting boolean variable 'day'. CHANGELOG Variable 'day' has been splitted into 'realDay' (which holds the same functionality as 'classic day') and...
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Snapshot SH-22.404A
April 04, 2022
by
Arnau José
#snapshot, #littlemoon
Snapshot SH-22.404A tweaks villages and implements buildings' dynamic entity holding. CHANGELOG Buildings are now capable of holding multiple entities. An association between the Pentivm alarm system...
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Snapshot SH-22.218A
February 18, 2022
by
Arnau José
1
#snapshot, #littlemoon
Snapshot SH-22.218A corrects an error related to the player and villages. CHANGELOG The player is no longer destroyed if inside a destroying village. FUTURE VERSIONS AND PLANNING #FeatureSH22115A-1 (...
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Snapshot SH-22.204A
February 04, 2022
by
Arnau José
1
#snapshot, #littlemoon
Snapshot SH-22.204A introduces dynamic FPS and FPS adjustments over the game, alongside changes with the day/night cycles. CHANGELOG The game now dynamically detects the maximum screen refresh rate an...
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Snapshot SH-22.131A+
February 01, 2022
by
Arnau José
1
#snapshot, #littlemoon, #bugfix
Snapshot SH-22.131A+ fixes a major performance issue generated by buildings' pentivm threads. CHANGELOG Corrected a design issue with buildings' pentivm alarms. Pentivm alarms no longer use threads an...
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Snapshot SH-22.131A
January 31, 2022
by
Arnau José
#snapshot, #littlemoon
Hello, itch io! The Werewolf continues its development through LittleMoon-InDEV, with the main feature of this snapshot being the introduction of day and night. CHANGELOG Day and night are here! The g...
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