Snapshot SH-22.509A
The Werewolf (Early development) » Devlog
The ground trembles! Introducing Snapshot SH-22.509A, whichs adds the ability to move villagers and buildings with a brand new cursor.
CHANGELOG
- Introduced "the dope village". The dope village is the first of its kind, being prefabricated and, for now, accessible pressing "Shift + D".
- Added a cursor to the game, which displays its position when in debug mode.
- Buildings and villagers can be dragged! Click on any DrawType and drag it across the map!
- Reworked the time system, which now uses counters as opposed to angles. Full day duration is now set to 12 minutes.
MORE CHANGES
- Nights have been made less dark.
- Introduced central sprite management with Sprite Lists, a new structure which unifies separate sprites from buildings (5) and animated buildings (1). These changes should be noticed when randomizing villages.
- Adjusted the interface so the sun / moon displays accordingly to 'realDay'.
- Adjusted pentivm alarms to work using dynamic FPS, instead of 'current FPS.'
FUTURE VERSIONS AND PLANNING
That's all for now! Stay tuned to receive new features and updates!
The Werewolf (Early development)
By day a human, by night a wolf. Join the village and explore its whereabouts!
Status | In development |
Author | Weastøne Entertainment |
More posts
- (DO NOT PUBLISH) UnifiedPixel Edition 1.0!Mar 31, 2023
- Snapshot SH-23.224AFeb 24, 2023
- Snapshot SH-22.916ASep 16, 2022
- Snapshot SH-22.822AAug 22, 2022
- Snapshot SH-22.509A+May 10, 2022
- Snapshot SH-22.506AMay 06, 2022
- Snapshot SH-22.505AMay 05, 2022
- Snapshot SH-22.404AApr 04, 2022
- Snapshot SH-22.218AFeb 18, 2022
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